Solved

21:9 3440x1440 Streaming - How do we appease the masses?

  • 29 April 2019
  • 1 reply
  • 20172 views

Hey Guys,

How are you widescreen gamers appeasing your masses resolution wise? I find myself trying to resize windows into "view-able" area and it's starting to take a hit on quality when broadcasted.

Here's what I am currently trying to accomplish:

Monitor: 3440x1440
Settings -> Video -> Base Canvas: 1920x1080
Import Overlays
Settings -> Video -> Output Scaled: 1280x720
Resize game as best as possible in viewing area.


Any feedback? I'd love to do 1080p for viewers...
icon

Best answer by jat0rz 29 April 2019, 21:52

Hey there!

You would want to set your Base Canvas to your native monitor resolution, which would be 3440x1440

Then, your Output scaled would be 1920x1080 (this is the resolution you want your stream to be at).

Now this will probably cause Black Bars on your stream, but this is how it works on Twitch. A lot of people will put their widgets and streamlabels on those black bars.

However, if you right click the source and click Transform --> Fit to Screen, it should alleviate that. It may not look the way you want it to.

Right now streaming capability is limited for ultrawide setups but we are doing our best to get it all worked out!
View original

This topic has been closed for comments

1 reply

Userlevel 7
Hey there!

You would want to set your Base Canvas to your native monitor resolution, which would be 3440x1440

Then, your Output scaled would be 1920x1080 (this is the resolution you want your stream to be at).

Now this will probably cause Black Bars on your stream, but this is how it works on Twitch. A lot of people will put their widgets and streamlabels on those black bars.

However, if you right click the source and click Transform --> Fit to Screen, it should alleviate that. It may not look the way you want it to.

Right now streaming capability is limited for ultrawide setups but we are doing our best to get it all worked out!